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Publisher

kripto289

Please Note

This entry is from Tuesday April 22, 2025. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Works on all platforms (PC/Consoles/Mobiles) instead of WebGL

Supported URP/HDRP 12+


Pack includes 17 blood prefabs with baked fluids and decals


Android DEMO

PC DEMO


-Works out of the box.

Just drag and drop on a scene

-Easy scaling (using transform scale)

-Any color

-Any layer for the decal rendering

-Decals appear to depend on the height of a blood position (up to 2~5 meters)

-Used screen space decals for standard rendering and native decals system for urp/hdrp

It's fast enough. This method does not duplicate a mesh like a projector and used only 12 triangles per decal.

-Used instanced rendering for the blood and decals You can render the same blood prefab 500 times in two draw calls

-The number of triangles per effect 3k-6k.


Blood decals on animated models have artifacts (the decal is static relative to the skinned mesh), so it is recommended to use decals only with static surfaces (terrain/floor/etc)


if you have questions or suggestions, send them to my

email "kripto289@gmail.com"

Discord channel https://discord.gg/GUUZ9D96Uq

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