Vertigo Tactical FPS Map is a multi-level construction-site environment designed for tactical FPS prototyping, urban exploration, and cinematic scenes.
The package contains individually placeable environment meshes organized into eight sections. Each model has its own OBJ container and prefab. An assembled demo scene is included to showcase the complete layout.
Every prefab includes an assigned material, a bottom-center pivot, an identity root transform, and a static non-convex MeshCollider.
The package uses Unity Standard materials and supports the Built-in Render Pipeline only. It does not include gameplay scripts, characters, weapons, animations, URP/HDRP materials, or LOD variants