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Publisher

mgear

Please Note

This entry is from Tuesday March 24, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Realtime Lidar viewer for Velodyne Lidar

Currently supported devices - Ultrapuck (VLP-32C)
- Puck (VLP-16)
- HDL-32E

Features
- Realtime playback from device UDP stream (NOTE: Requires direct connection with LAN cable, WIFI loses too many UDP packages)
- PCAP playback (including large pcap file streaming)
- Record into PCAP file from live stream
- Special shaders to allow point cloud customization (colors, gradients, shape, size by distance etc)
- DX11 viewer and Mesh viewer
- Supports Windows and Android* devices (might work on Mac and Linux, but not officially supported)
- New: Added experimental Mac Metal shaders
- Supports VR and Oculus Quest supported (*Note android limitations below)
- Full C# source code (no DLL's)

*Android: PCAP file playback only, UDP connection loses too many packages for realtime playback
- Note: No full URP/HDRP support yet
- *New: Experimental support for HDRP Custom Pass and HDRP VFX Graph

Links:
- Unity Forums
- Github Issues
- Github Docs

Note: VELODYNE is a trademark of Velodyne LiDAR, Inc. - they are not associated with this package
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