Urban Architect – Procedural City Builder
Temporarily $34.99 until October 1st.
Check out the project I created using Urban Architect to speed up the development time. It took 3 days.
https://theonerm2.itch.io/zombie-hunterua
Create complete procedural cities in minutes with Urban Architect, a powerful city generation tool for Unity. Whether you're building an open-world game, driving simulator, survival game, or prototype, Urban Architect can quickly generate realistic road networks, buildings, sidewalks, and roadside props.
Generate cities on Unity Terrain or flat scenes with the new Instant City workflow, or manually design and edit road networks using the built-in graph editor for complete creative control.
Features
Workflow
Urban Architect is designed for both beginners and advanced users.
Generate an entire city with a single click using Instant City, or manually generate roads, edit intersections, place buildings, and fine-tune every aspect of your city.
Perfect For
Whether you need a fully procedural city or complete manual control over every road and building, Urban Architect provides a fast, flexible workflow for creating detailed urban environments.
Join the Discord server if you have questions or want to learn more about Urban Architect.
https://discord.gg/ZsgJAzF6Xr
What types of projects is Urban Architect suitable for?
Urban Architect is ideal for open-world games, driving simulators, survival games, city builders, RPGs, strategy games, simulations, and rapid prototyping.
FAQ
Q: Does Urban Architect require Unity Terrain?
A: No. Urban Architect works with or without Unity Terrain.
Q: Can I generate a city with one click?
A: Yes. Use Instant City to automatically generate roads, buildings, signs, and side objects.
Q: Can I manually edit roads?
A: Yes. Use the built-in graph editor to create, move, connect, and edit road nodes.
Q: Can I save my road layouts?
A: Yes. Road graphs can be saved and loaded at any time.
Q: Can I customize the generated city?
A: Yes. Adjust road settings, city size, building density, sidewalks, signs, props, and more.
Q: Which render pipelines are supported?
A: Built-in, URP, and HDRP.
Q: Which Unity versions are supported?
A: Unity 2022.3 LTS and newer.
Q: Can I use my own buildings and props?
A: Yes. Simply assign your own prefabs to the generator.
Q: Is documentation included?
A: Yes. A PDF user manual is included with the asset.