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Overview
Universal Fighting Engine (UFE 2) is a framework to develop a variety of 2D, 2.5D and 3D fighting games using a multitude of templates and visual editors.
The biggest additions to the toolkit on version 2 is the native rollback netcode (with deterministic physics), support for 2D animations (complete with a custom hitbox editor) and brand new modes that allows for a variety of 3D gameplay.