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Publisher

Tai's Assets

Please Note

This entry is from Wednesday November 15, 2023. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Translucent Image is the high performance, battle tested solution for beautiful blurred background UI, like those found in iOS/macOS/Windows 10+ design.


Unlike many other background blurring solutions, Translucent Image employs an extremely efficient algorithm, so your user can enjoy higher framerates and longer battery life. Not only that, it can produce a deliciously smooth effect when you tune the blur up high, unlike many others that would degrade to ugly blocky artifacts.


Features by GIFs

🎮 WebGL and Android Demo

📖 Manual & Documentation

💡  Frequently Asked Questions


» Features Highlight «

- Fastest blur effect on the Asset Store.

- High-quality, smooth blur effect that remains fast even if you blur the whole screen to a single color.

- Simple single number control that ensure optimal performance/quality trade-off without low level knowledge.

- Fully customizable, not only blurriness, but also includes many more effects to make your UI even more delightful to use.

- Advanced, customizable blending ensures sufficient contrast on any background, without washing out background colors.

- Optional procedural UI features with Paraform


More features

- Support normal UI features you expect, like Sliced sprite, Masking, Canvas Group,...

- Support Single Pass Instanced Stereo Rendering

- Maintain similar looks across different resolutions.

- Fully documented, source code included.

- Continuous free updates with new features, and always supporting the latest non-preview Unity release since 2017.


Performance

Translucent Image achieves exceptional performance through a holistic optimization strategy:

- Combine advanced fast blur algorithm with an automatic optimizer that selects the optimal blurring configuration from a single blur strength number. Ensure efficient settings without low-level knowledge.

- Share the same blur texture across many different Images. Or not if you need different blur strengths - just add more Sources.

- Blur only the area of the screen you need, selected automatically by a threaded culling job that stays fast even with many dynamic UIs

- Low-level hook into URP to avoid additional screen copy (Opaque Texture), and allow blurring post-processing effects.


Compatibilities

- Support VR in Single Pass Instanced/Multiview Stereo Rendering mode

- Support the Built-in Render Pipeline

- Support the Universal Render Pipeline in Unity 2021.3+

- URP with the Universal Renderer is fully supported.

- URP with the 2D Renderer is supported in Unity versions that don't have this bug.

- Does not support High Definition Render Pipeline

- Does not support VisionOS


Disclaimer

- Blurring other UIs requires specific setup.

- Usage with world space UI requires specific setup.

- While the asset is much faster than others, blurring can still be demanding on very weak devices, more here.



Have more questions? Feel free to contact me anytime!


🎁 You'll also get 20% off True Shadow with this purchase!

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