Overview
Tracking4All is the original complete AI-powered real-time human tracking solution that enables high-quality body, face, hand, iris tracking using only a standard RGB webcam or mobile camera. It has been in development since 2024 and used in a variety of projects to offer high quality body tracking features.
WEBSITE • YOUTUBE DEMOS • DISCORD
🚀 KICKSTART YOUR BODY TRACKING PROJECT
Tracking4All delivers the core foundation you need to quickly create a full product that uses realtime full body tracking features on consumer devices.
--- OFFLINE ON-DEVICE PROCESSING ---
- Pose tracking with 2D/3D landmarks.
- Hand and finger tracking with 2D/3D landmarks for each hand.
- Face tracking with key face points - including 52 ARKit blendshape/shapekey coefficients for animating the face of 3D models.
- Simultanous pose + hand and pose + hand + face tracking.
- Advanced smoothing options to smooth tracking to 60fps.
- Run's on consumer hardware including PC and phones.
--- FULLY C# SOURCE AVAILABLE ---
- Puppeteer any humanoid avatar to have it tracked in real-time via FK.
- Runtime avatar generation is supported.
- Person and background segmentation.
- Full C# code availability to modify and customize as you need.
--- INCLUDES DOCUMENTATION AND EXAMPLES ---
- Verified support for; Windows, Mac, iOS, and Android devices.
- Swap platforms and back-end providers withuot re-writing your application.
- Designed for real-world use and includes documentation and examples.
- Get to building your application faster.
Has been used for:
- Games & interactive applications,
- Virtual try-on,
- Motion capture & live streaming,
- Conventions and fun demos,
- Customized vtubing,
- Fitness applications.
DEVELOPMENT BY A CANADIAN COMPANY WITH FULL DOCUMENTATION & COMPLIMENTARY SUPPORT.
Note: Tracking4All is a body tracking framework/SDK that works independently of the render pipeline. Tested on Unity 2022.3+. Runs fully offline and on-device to respect privacy.
Thanks to Third-Party Assets that Make Tracking4All Possible:
- UniVRM/UniGLTF by ousttrue (MIT LIcense)
- UniVRM/VRM by VRM Consortium (MIT License)
- MediaPipeUnityPlugin by homuler (MIT License)
- OneEuroFilterUnity by DarioMazzanti (MIT License)