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Publisher

Opsive

Please Note

This entry is from Thursday April 17, 2025. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Your ultimate third person solution — with Unity 6 & full render pipeline support!


The Third Person Controller is a professional, kinematic character controller built for power, flexibility, and polish. Whether you're creating a narrative adventure, an open-world RPG, or fast-paced action game, this controller is your foundation for polished third person gameplay.


📦This package includes shooter, melee, magic, throwable, and flashlight items in a third person perspective.


🎮 Demo | 📚 Documentation | 🎥 Videos | 💬 Discussions | 🌐 Discord


🧠Why the Third Person Controller?

  • Built for 3rd Person: Optimized and focused for 3rd person perspective
  • Fully Modular: Easily extend, swap, and integrate systems as needed
  • Smooth Character Motion:Procedural animation and platforming built-in
  • Rich Ability System: Plug-and-play abilities like jump, slide, and ride
  • Runtime Model Switching: Swap models with seamless transitions anytime
  • Dynamic Gravity: Support gravity in any direction
  • Per-Character Time Scaling: Set time scale per character

🧑‍🚀For All Skill Levels

Just Getting Started?

Use the Character & Item Builder to get up and running in minutes.

Power User?

You’ll love the clean codebase, modular structure, and extensibility - ideal for deep customization and system-level integration.


⚙️Controller Features

  • Kinematic Character Controller
  • Third Person Camera Controller
  • Dynamic Gravity System
  • Seamless Perspective Switching
  • Runtime Character Switching
  • Spring-Based Animation
  • Platforming Support
  • Extensible Ability System
  • Split Screen Support
  • Inverse Kinematics (IK)
  • Surface-Based Effects
  • Damage System

🛡️Item Features

  • Fully Modular Design
  • Shooter, Melee, Magic, Throwable, Flashlight
  • Parry, Block, Recoil, Jump Attacks, Special Attacks
  • Visible Trajectories
  • Pickups & Object Pooling
  • Build Items in Seconds

🏃‍♂️Abilities

  • Align to Ground
  • Align to Gravity Zone
  • Damage Visualization
  • Die
  • Drive
  • Fall
  • Follow 2.5D Path
  • Generic
  • Height Change
  • Idle
  • Interact
  • Item Equip Verifier
  • Item Pullback
  • Jump
  • Look At
  • Move Towards
  • NavMesh Movement
  • Pickup Item
  • Quick Start
  • Quick Stop
  • Quick Turn
  • Ragdoll
  • Restrict Position
  • Restrict Rotation
  • Revive
  • Ride
  • Rideable
  • Rotate Towards
  • Slide
  • Speed Change
  • Stop Movement Animation
  • Target Orbit

🧭 Movement Types

  • Third Person Adventure / Combat / RPG
  • 2.5D / Top-Down / Point & Click

🤝Integrations

  • A* Pathfinding Project
  • Adventure Creator
  • Behavior Designer
  • Behavior Designer Pro
  • Cinemachine
  • Control Freak
  • Dialogue System for Unity
  • Edy's Vehicle Physics
  • Final IK
  • High Definition Render Pipeline (HDRP)
  • InControl
  • Input System
  • Interactor
  • Master Audio
  • NWH Vehicle Physics
  • Omni Animation - Core Locomotion Pack
  • Omni Animation - Knife Pack
  • Omni Animation - Pistol Pack
  • PlayMaker
  • Puppet Master
  • Quest Machine
  • RayFire
  • Realistic Car Controller
  • Realistic Car Controller Pro
  • Rewired
  • UMA
  • Ultimate Inventory System
  • Universal Render Pipeline (URP)

📦Add-ons (Sold Separately)


🧑‍🤝‍🧑Join the Community

Since 2012, Opsive’s character controllers have powered thousands of games across every genre. With continuous updates, premium support, and a passionate developer community, you're building on a system that’s proven, polished, and production-ready.

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