Opsive's Third Person Controller is your ultimate solution for creating ANY 3rd person game. The Third Person Controller is a professional, kinematic character controller designed for flexibility, modularity, and performance.
This package includes shooter, melee, magic, throwable, and flashlight items in a third person perspective.
Demo | Documentation | Videos | Forum | Discord
✔️Unique Features
The controller contains many features not typically found in other character controllers. Character models can be switched at runtime. The modular item system allows you to tune an item’s behavior to your exact specifications. Other unique features include the ability system, dynamic gravity, and being able to change the time scale on a per-character basis.
✔️Exceptional Quality and Modularity
Many assets try to do too much. The entire focus of the Third Person Controller is to be a great character controller. The modular design allows for integrations with assets that excel in other areas.
✔️Just Getting Started?
Use the videos to get an overview of the system and then hit the ground running with the Character and Item Builder. You'll have a new character exploring your world in seconds.
✔️Advanced User?
You'll love the modular design and customization that the controller offers. More than 300 pages of documentation explains how the system works.
✔️Community
Our controllers have been used by tens of thousands of users. The controller was initially created in 2012 and it has been in active development ever since. Join our community to see where we are headed!
✔️Controller Features
• Kinematic Character Controller
• Third Person Camera Controller
• Seamlessly Switch Perspectives
• Dynamic Gravity System
• Character Model Switch
• Advanced Moving Platform System
• Extensible Ability System
• Procedural Spring Animations
• Split Screen Support
• Inverse Kinematics (IK)
• Dynamic Effects with Surface System
• Damage System
• Build Characters in Seconds
✔️Item Features
• Modular Design
• Wide Variety of Shootable Weapons
• Wide Variety of Melee Weapons
• Melee Block, Parry & Counter Attacks
• Jumping Melee Attacks
• Melee Recoil Animations
• Magic Items
• Throwable Items
• Flashlight
• Special Attacks
• Visible Trajectory Curve
• Pickup Objects
• Object Pooler
• Build Items in Seconds
✔️Abilities
• Align to Ground
• Align to Gravity Zone
• Damage Visualization
• Die
• Drive
• Fall
• Follow 2.5D Path
• Generic
• Height Change
• Idle
• Interact
• Item Equip Verifier
• Item Pullback
• Jump
• Look At
• Move Towards
• NavMesh Movement
• Pickup Item
• Quick Start
• Quick Stop
• Quick Turn
• Ragdoll
• Restrict Position
• Restrict Rotation
• Revive
• Ride
• Rideable
• Rotate Towards
• Slide
• Speed Change
• Stop Movement Animation
• Target Orbit
✔️Movement Types
• Third Person 2.5D
• Third Person Adventure
• Third Person Combat
• Third Person Point & Click
• Third Person RPG
• Third Person Top Down
✔️Add-ons*
• Ultimate Mirror Networking Controller
• Ultimate Multiplayer - MP Game Modes
✔️Integrations
• A* Pathfinding Project
• Adventure Creator
• Behavior Designer
• Cinemachine
• Control Freak
• Dialogue System for Unity
• Edy's Vehicle Physics
• Final IK
• High Definition Render Pipeline (HDRP)
• InControl
• Input System
• Interactor
• Master Audio
• NWH Vehicle Physics
• Omni Animation - Core Locomotion Pack
• Omni Animation - Knife Pack
• Omni Animation - Pistol Pack
• Playmaker
• Puppet Master
• Quest Machine
• RayFire
• Realistic Car Controller
• Rewired
• UMA
• Ultimate Inventory System
• Universal Render Pipeline (URP)
* Add-ons are a separate purchase.