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SVGAssets is a FREE plugin for reading and rendering SVG files on Texture2D objects, supporting some static features of SVG Full 1.1 and SVG Tiny 1.2.
SVGAssets simplifies the management of image assets for all those projects that need to run across a wide range of devices with different resolutions: using the plugin, the developer keeps all image files in SVG format and render them on the target platform at runtime, at the desired resolution.
The API exposes methods for the manipulation of viewports, drawing surfaces and SVG documents: there are methods for creating drawing surfaces, load SVG documents, get their information and draw them on surfaces. The Document Object Model (DOM) is not exposed because the plugin is aimed to the rendering only.
For projects that need to run across a wide range of devices, with different resolutions, SVGAssets simplifies your life: a single SVG file is enough, you won't need to maintain multiple copies of the same texture image, at different resolutions, anymore!
Web Player is not supported.
Windows Store Apps is not supported.
Vulkan backend is not supported.