Super Object Toolkit is a Unity Editor utility designed to simplify scene management and automate repetitive tasks commonly encountered during development.
It provides a set of powerful tools that allow developers to efficiently manage and modify objects directly within the Unity Editor.
Features
1. Replace Tool
Replace multiple instances of a prefab with another prefab while preserving important properties such as parent hierarchy, sibling index, and local transforms.
2. Delete Tool
Quickly remove matching objects from the scene based on prefab, name, or tag.
3. Component Copy
Copy components from one GameObject to another with options to overwrite existing components and copy transform values.
4. Component Replace
Replace a specific component across multiple matched objects using a reference component.
5. Batch Renamer
Rename multiple objects at once using prefixes, suffixes, find-and-replace operations, and optional numbering.
6. Scene Stats
View useful statistics about matched objects including mesh count, vertex count, and triangle count.
7. Tag / Layer Tool
Assign tags and layers to multiple objects simultaneously.
Benefits
Super Object Toolkit integrates seamlessly into the Unity Editor and is designed to be lightweight, easy to use, and compatible with all Unity render pipelines.