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Publisher

UnicornWay

Please Note

This entry is from Thursday August 20, 2026. The price of the asset may have changed since then.
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Overview

Stylized Status FX gives your characters twenty status effects - burning, freezing, poison, shock,

bleeding, petrification and more - without touching a single material on your character.


Add one component, click an effect, done. The effect appears in the Scene view immediately, so you

can judge it without entering Play mode.


WORKS WITH ANY CHARACTER

The component never swaps or edits your character's materials. It builds a lightweight proxy

renderer for every mesh and draws the effect on top, so it works with any shader you already use -

Lit, Toon, or your own. Skinned and static meshes are both supported, and the effect follows the

animation.


NO TEXTURES, NO PARTICLES

Every effect is drawn procedurally in the shader. Nothing to import, nothing to bake, no particle

systems to budget for. The look is authored with sliders and colour ramps.


ANY SIZE OF CHARACTER

Patterns are measured in character heights, not world units, so one material looks the same on a

small goblin and on a giant. Import scale and FBX Scale Factor do not matter, and there is no

per-character tuning.


THREE STAGES, NOT ONE FADE

Every effect plays through onset, a looping active phase, and a fade-out that removes it cleanly.

Each stage has its own duration and curves, so the timing fits your combat rather than the other

way round.


BUILT TO BE CUSTOMISED

Every effect has its own material with grouped, clearly named parameters - palette, pattern scale,

speed, coverage. Duplicate a material, change the colours, and you have green witch-fire or black

ice. Adding a completely new effect needs no C# at all: write a shader, make a material, create a

profile.


WHAT YOU GET

Burn, Freeze, Poison, Shock, Water, Blood, Stone, Void, Slime, Spirit, Spirit Aura, Hologram, Web,

Holy, Radiation, Barrier, Vine, Stealth, Berserk, Curse.


Two demo scenes are included: one character showing a single effect through all three stages, and a

showcase with all twenty running side by side. The demo folder can be deleted without affecting the

pack.


Requires Unity 6000.0 or newer and the Universal Render Pipeline.

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