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Publisher

Mario Jacob

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This entry is from Friday September 19, 2025. The price of the asset may have changed since then.
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Overview

Simple Hierarchy Highlight helps you organize large scenes by colorizing rows in the Unity Hierarchy — without adding any components or polluting your scenes. All highlights are stored globally in ProjectSettings and persist across reloads and editor restarts.

 

Why use it?

  • Quickly spot groups of objects in complex scenes
  • Zero scene pollution: no hidden markers or scripts on GameObjects
  • Lightweight and fast — only runs during repaint

 

How it works

  • Hover Chip: A small color chip appears when hovering a row. Click to open the quick color picker.
  • Shortcut (Alt+H): Open the picker at the focused window.
  • Menu: GameObject/Hierarchy Highlight/ → Pick Color or Clear.
  • Recursive by Alt: Apply or clear colors on selected objects + children with subtle depth shading.
  • Custom Palette: Define your own team colors with optional names, or hide defaults for a clean workflow.
  • Brightness Compensation: Adjust HSV brightness for perfect readability in Light or Pro skin.

 

Project Settings Integration

  • Fine-tune popup offset (X/Y).
  • Add, rename, or remove custom colors.
  • Reset all assignments (with confirmation).
  • Toggle default palette visibility.

 

Perfect for Teams: Colors are saved in ProjectSettings/HierarchyHighlightSettings.asset and can be version-controlled and shared across team members.


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