Simple Drop Table
Every chest, every boss, every loot drop in your game needs one thing: a fair, flexible way to decide what comes out. Simple Drop Table gives you exactly that, without locking you into rigid rarity tiers or forcing every item into one giant list.
Build any number of Drop Tables for any situation in your game. A regular enemy table. A rare chest table. A boss-exclusive table that still shares some of its loot with the rest of your world. Each table is made of weighted tiers, and each tier can pull from one or several Item Groups at once, merging their contents into a single pool the moment it's rolled.
That's the part most drop table tools don't do. Most force you to duplicate your prefab lists every time you want a tier to feel slightly different across enemies or zones. Simple Drop Table lets you build your Item Groups once, name them whatever makes sense to you, and mix and match them across as many tiers and tables as your game needs.
What you get
Built for
Loot systems, chest and treasure mechanics, boss reward pools, enemy drop tables, gacha-style reward screens, crafting material drops, or any system where something needs to be picked at random with control over the odds.
Create your tables. Mix your groups. Let the system handle the rest.