This is a "sci-fi UI style particle system.
It can be used in the following situations.
When you want to create a sci-fi-like expression easily.
As part of the expression of an original game
As a part of Unity's visual expression
This particle system is composed of the Unity standard "ParticleSystem" and uses only the Unity standard built-in shaders and their mask shaders.
Although the values for the particle system settings are a bit complicated, the system itself is very simple, so it is very easy to use.
Basically, you can use this particle system as long as Unity is running in your environment.
The possibilities for compliance systems are endless! !
Let's particle system!!
(※We recommend importing Unity's official post-processing stack v2.)