#AssetStore #unity #unity3d #new #asset #gamedev #indiedev #GameContentShopper

Publisher

Ludwell Studio

Please Note

This entry is from Wednesday June 25, 2025. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Major Update Sale!

To celebrate the release of the latest major version, Scene Manager Toolkit is 50% off to only $17.50 USD (regularly $34.99 USD) for the next two weeks. Don’t miss this limited-time major update discount!


――――――――


Discord | Official website


――――――――


Scene assets have always been frustrating to work with. Organizing and finding them becomes increasingly bothersome as a project grows, and their innate inability to be referenced for runtime purposes makes working with scene assets a cumbersome annoyance.


Scene Manager Toolkit solves those issues with an all-in-one toolkit that simplifies scene asset management for both runtime and editor purposes.


With Scene Manager Toolkit, scene assets can finally be referenced in the inspector directly, and all of their relevant data can be retrieved with a simple method call. A dynamic layout of buttons offers a quick way to handle a scene asset's Build Settings and Addressables states.


Convenient SceneProcessors streamline runtime scene management. Managing scenes under any paradigm is as simple as calling Load(), LoadAdditive(), and Unload() with zero boilerplate code. Scene Manager Toolkit offers a thorough runtime toolkit with built-in event support, scene grouping, and the convenience of abstraction to support third-party scene management paradigms and specific optimization needs.


Create, rename, move into folder, delete, tag, search, and handle all states of a scene asset within a user-friendly editor window that automatically lists and keeps track of every scene asset of the project.


Scene Manager Toolkit transforms scene management into a smooth and efficient process, allowing you to focus on what really matters: creating great products!


――――――――


  • Non-intrusive
  • Addressables support
  • Netcode for GameObjects support
  • Facilitates scene management at runtime
  • Facilitates scene management in the editor
  • Does not change how the user interacts with Unity

――――――――


Content


See the "Technical details" section bellow for in-depth details.


Inspector

  • References scene assets individually or in group in the Inspector
  • Supports subscribing to loading, progress, and unloading events
  • Provides convenient buttons to populate from existing groups and easily manage the build settings state and the addressable state of the scene asset

Runtime

  • Easily access all necessary scene asset data through an Inspector reference
  • Access a list of tags bound to the referenced scene asset
  • Straightforward loading and unloading process for individual or groups of scene assets

Editor window

  • Manages the scene assets of the Project
  • Manages the scene assets of the Hierarchy
  • Manages the scene assets of the Build Settings
  • Manages the addressable state of scene assets
  • Binds tags to a scene asset to simplify grouping and sorting
  • Group scene assets

――――――――


Community


Scene Manager Toolkit is an evolving package.


As such, the Unity community's inputs helps us continuously improve the toolkit.


Join us on Discord to contribute to the discussion!


――――――――


Ludwell Studio facilitates your productions. One tool at a time.

X