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Publisher

Black Rose Developers

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This entry is from Sunday June 21, 2026. The price of the asset may have changed since then.
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Overview

SaveForge – Save & Inventory System for Unity

SaveForge is a complete save and inventory framework designed for Unity developers. It allows you to create and manage items, currencies, categories, and packs using Scriptable Objects, while providing secure JSON-based save and load functionality with an easy-to-use editor workflow.


Whether you're building an RPG, mobile game, shop system, progression system, or collectible-based experience, SaveForge provides the tools needed to manage game data efficiently and reliably.



Key Features:

• Complete Inventory Framework: Create and manage items, currencies, categories, and reward packs.
• Secure Save System: JSON-based save and load functionality with encrypted local save files.
• Scriptable Object Workflow: Easily define game data through extensible Scriptable Object assets.
• Runtime Managers: Access and modify items, currencies, packs, and save data through simple manager classes.
• Editor Dashboard: Dedicated tools for creating, managing, debugging, and organizing game data.
• Batch Item Creation: Quickly generate multiple items and content assets.
• Auto Database Population: Automatically find and register assets within project databases.
• Reward & Pack System: Create item packs for rewards, progression systems, or in-app purchases.
• Debug Tools: Runtime debugging interface for testing unlocks, currencies, and save data.
• Easy Integration: Designed for quick setup and straightforward customization.


Project Highlights:

• Art Assets: Includes sample icons, UI elements, buttons, backgrounds, and weapon images.
• Prefabs: 6 ready-to-use prefabs included with a sample implementation.
• Scriptable Objects: 13 sample Scriptable Objects covering items, currencies, categories, packs, and save systems.
• Scripts: 36 organized and documented scripts divided into clear functional modules.
• Sample Scene: Demonstrates inventory management, currencies, item unlocking, packs, and save functionality.
• Editor Tools: Game Data Dashboard, Item Creator, Category Manager, Pack Editor, Database Tools, and Save Debug Utilities.


Included Editor Tools:

• Game Data Dashboard
• Create Item Window
• Category Manager
• Pack Creator
• Pack Editor
• Auto Fill Database Tool
• Save File Manager
• Save Debug GUI


Ideal For:

• RPG Games
• Mobile Games
• Shop Systems
• Collectible Games
• Progression Systems
• Unlockable Content
• Live Service Games
• Currency-Based Economies


Support:

For questions or assistance, please contact us through our website: blackrosedevelopers.com

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