Rock Monster is a fully animated creature character designed for Unity projects, optimised for both high quality visuals and low mobile ready LODs.
The asset includes a flexible low to high poly setup and a complete animation set, making it suitable for action, RPG, tower defense, and enemy encounters across different performance targets.
The character is visually strong up close and efficient at distance.
▶ Web Player Demo
Preview the character, animations, and LODs in action using the Unity WebGL demo:
www.aniode.com/rockmonsterunity
Features
Low to high poly workflow
Four levels of detail allow you to scale visual quality based on platform or camera distance.
Complete animation set
Includes movement, combat, reactions, and death animations for immediate gameplay use.
URP compatible materials
Clean PBR setup using standard texture maps, ready for Built-in and URP pipelines.
Demo setup included
A demo prefab and animator controller are provided to preview animations quickly.
Poly Count
Optimised LOD chain:
Textures
3 PBR textures included:
Textures are compatible with Built-in Render Pipeline and URP.
HDRP users can recreate materials using the included maps.
Animations Included
Movement
Idle
Walk
Run
Run Left
Run Right
Jump
Jump Land
Combat
Attack Clap
Attack Punch
Attack Slap
Attack Slash
Attack Slash Air
Bite Attack
Bite Attack Air
Other
Roar
Dodge Left
Dodge Right
Death Forward
Death Left
Death Right
Included Content
Rendering Pipeline
Ideal Use
Support and Custom Work
Support is available if you need help with setup or integration.
If you are looking for additional characters, animations, or custom assets, feel free to get in touch.
Contact
richard@aniode.com