Orc Blacksmith NPC – Rigged Game-Ready 3D Character for Unity URP
Bring fantasy villages, medieval workshops, crafting areas, marketplaces, and RPG environments to life with this rigged, game-ready Orc Blacksmith NPC 3D character, prepared for use in Unity URP.
The character features a powerful muscular build, distinctive orc facial features, a rugged leather blacksmith apron, leather arm bracers, practical workwear, and heavy work boots.
With 18,599 triangles and a real-world height of 200 cm, the model provides a detailed and recognizable fantasy silhouette while remaining suitable for real-time applications.
The Orc Blacksmith includes a complete humanoid skeletal rig with individually rigged fingers and is configured for Unity Humanoid / Mecanim, allowing use with compatible Humanoid animations and animation retargeting workflows.
The character works particularly well as an orc blacksmith, fantasy craftsman, worker NPC, merchant, village character, medieval worker, or background NPC.
The mouth and eyes are static. Facial rigging, facial expressions, eye animation, and lip-sync controls are not included.
Key Features
Ideal For
This character is suitable for:
Technical Specifications
Polycount: 18,599 triangles
Height: 200 cm
Reference Pose: T-pose
Rigging: Fully rigged humanoid character
Unity Rig Type: Humanoid
Mecanim: Ready
Skeleton: Root, hips, spine, chest, upper chest, neck, head, arms, legs, hands, feet, toes, and fingers
Finger Rigging: Included
Animation Retargeting: Compatible with Unity Humanoid / Mecanim workflows
Included Animations: None
Facial Rigging: Not included
Facial Animation: Not supported
Eyes and Mouth: Static and not prepared for facial deformation, expressions, eye animation, or lip-sync
Topology: Optimized for real-time use and skeletal deformation
UV Mapping: Single non-overlapping UV set
Scale: Real-world metric scale
Pivot Point: Ground level at 0,0,0
Textures and Materials
The Orc Blacksmith uses a Metallic-Roughness PBR workflow with texture sets prepared for real-time rendering.
Texture Resolutions: 4K, 2K, and 1K
Format: PNG
Included Maps
The Unity package includes materials prepared for convenient use with the Universal Render Pipeline (URP).
Rigging Information
The Orc Blacksmith NPC includes a complete humanoid skeletal rig configured for Unity Humanoid / Mecanim.
The skeleton supports standard body animation for the torso, arms, legs, hands, feet, and fingers. Individually rigged fingers allow compatible hand and finger animation workflows.
The character can be used with compatible Unity Humanoid animations through Mecanim retargeting, making it suitable for custom animation pipelines and third-party Humanoid animation libraries.
Please note:
Recommended Uses
The Orc Blacksmith NPC works particularly well as a:
Orc Blacksmith – Fantasy NPC – Blacksmith NPC – Craftsman – Fantasy Worker – Medieval Worker – Merchant NPC – Village NPC – Orc Worker – RPG Character – Background Character
With its powerful silhouette, rugged blacksmith clothing, complete humanoid rig, and Unity Humanoid compatibility, the Orc Blacksmith NPC is well suited for adding distinctive workers, craftsmen, merchants, and background characters to fantasy villages, workshops, marketplaces, RPG environments, and medieval game worlds.