🎮 Animate Any Character
Animation retargeting in Unity is very limited. Generic skeletons aren’t supported, and even Humanoid characters often suffer from foot sliding, unnatural finger rotations, and other artifacts. Adapting animations manually can take hours of tedious setup and cleanup.
Retarget Pro changes that. Share animations between any skeletons in seconds - whether it's a human, animal, weapon, or a completely custom rig. This tool offers fast and intuitive workflow to reuse existing animations right inside your Unity project.
Ready to save hours of development time? Here's how Retarget Pro can help you:
🔹 Retarget Any Animation
Retarget Pro supports both Humanoid and Generic skeletons, even if it's an animal or a weapon!
🔹 Fast & Simple Workflow
Select your source and target characters, click Create Retarget Profile, adjust the settings, and start retargeting animations in a focused, streamlined workspace.
Retarget Pro includes native support for popular character formats and rigs, including Mixamo, Synty, UE4/UE5, Character Creator, Unity Humanoid, and quadrupeds.
🔹 Perfect for FPS Animation
Retarget weapon and first-person animations with high precision. It works especially well for FPS reloads, weapon handling, and arm animations where accuracy matters.
🔹 Better Than Humanoid System
Avoid common retargeting problems like foot sliding, broken finger poses, distorted motion, and unwanted artifacts.
Retarget Pro helps produce clean, natural-looking animation across different rigs.
🔹 Dynamic Retargeter
Need realtime retargeting instead of baked animations? Add a single component to your character and drive animations dynamically at runtime.
Retarget Pro — animate without limitations.