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Publisher

CamiloFabrizio

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This entry is from Wednesday April 1, 2026. The price of the asset may have changed since then.
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Overview

Red Fangs is designed for urban horror projects, supernatural intrigue, and dark worlds with a defined identity.


Itcombines structured themes, conceived as location or map music, with atmospheric pieces and action tracks. The result is a cohesive set capable of supporting a full game experience, from exploration to combat, without relying on generic ambient material.


This is not neutral background music. It is melodic, intentional, and rooted in a gothic aesthetic with industrial undertones that reinforce tension, danger, and decay.


Content:

  • 5 main musical themes (map / location format)
  • 4 atmospheric tracks, including alternate, more minimal versions
  • 3 action tracks (combat / chase)
  • 1 game over cue
  • 4 stingers / one-shots

Total runtime of the main tracks: over 32 minutes.

Most tracks are prepared for seamless looping. The stingers and game over cue are designed as event-based assets.


Sound Profile

  • Structured gothic themes
  • Industrial and urban textures
  • Dark synth layers and atmospheric pads
  • Melodic composition with presence
  • Music designed to support atmosphere without losing identity

The ambient tracks retain musical character while remaining suitable for gameplay pacing.


Use Cases


This pack works particularly well for:

  • Urban horror games
  • Dark RPG projects
  • Supernatural narrative experiences
  • Exploration-driven titles
  • Indie games with a strong atmospheric focus

It covers exploration, tension building, action sequences, and narrative scenes.


Red Fangs is built for solo developers and small teams looking for a defined sonic identity without commissioning a full custom score. It provides a solid foundation for shaping a world that feels nocturnal, dangerous, and tense.

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