What is this asset?
Recoilly is designed to improve the gunplay in your shooter project by applying procedural, high-quality, and smooth recoil animations.
Traditionally, in FPS and TPS games recoil animations are just normal baked clips, which are manually created by an animator. However, this approach requires a lot of animations and time, so that's where Recoilly comes in: it provides a procedural solution to save your time and memory budget.
Recoilly comes with many settings to modify recoil animation to your liking and make it fit perfectly into your shooter project and animation style.
Can be used in both FPS and TPS projects.
Works with any rendering pipeline, as it's not a shader-related asset.
Compatible with any rig.
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