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Publisher

Transylvanian Tales

Please Note

This entry is from Friday May 8, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Play a WebGL demo:

https://transylvanian-tales.itch.io/steering-wheel-control-demo


Realistic Steering Wheel Control – Mobile & Touch Input

Steering Wheel Control is a realistic, responsive, and highly customizable UI input system designed for mobile and touch-based applications.

It simulates a real steering wheel by converting drag-based rotation into smooth, normalized input, making it ideal for driving games, simulations, and any system that requires rotational control.


Key Features

  • Realistic drag-based steering input
  • Smooth and organic rotation behavior
  • Normalized output (-1 to 1)
  • Adjustable sensitivity and maximum steering angle
  • Configurable dead zone with flexible behavior
  • Optional automatic centering (auto-reset)
  • Event-driven input system
  • Multiple steering wheel visual styles included
  • Lightweight and high-performance implementation

Steering Wheel Variants

The asset includes multiple ready-to-use steering wheel prefabs:

  • Realistic steering wheel
  • Icon-style steering wheel
  • Outline-style steering wheel

Each variant uses the same core logic, allowing you to:

  • Quickly prototype different visual styles
  • Swap visuals without changing functionality
  • Customize or replace sprites to fit your project

Car Demo Included

A complete car demo is included to showcase real-world usage.

It demonstrates how to connect the steering wheel input to a vehicle controller using a modular architecture.

The demo supports multiple render pipelines:

  • Built-In Render Pipeline (BRP)
  • Universal Render Pipeline (URP)
  • High Definition Render Pipeline (HDRP)

This ensures compatibility across different project setups.


Flexible Input System

The steering wheel outputs a normalized float value (-1 to 1), which can be used for:

  • Vehicle steering
  • Character rotation
  • Camera control
  • UI interactions
  • Any custom gameplay system requiring rotational input

You can:

  • Subscribe to events (OnInputChanged)
  • Or poll input manually via API

Customization

The system is designed to be highly configurable:

  • Sensitivity → controls responsiveness
  • Max Angle → defines rotation range
  • Dead Zone → stabilizes input near center
  • Subtract Dead Zone → smooths transitions
  • Auto Reset → returns wheel to neutral
  • Reset Speed → controls centering speed

This allows you to fine-tune the control for arcade, simulation, or hybrid experiences.


Important – Pivot Setup

Correct pivot placement is essential for proper behavior.

  • The steering wheel must rotate around its visual center
  • This is controlled by the RectTransform pivot

Important notes:

  • Included prefabs may use custom pivot values (not always 0.5, 0.5)
  • This is intentional for non-perfectly round steering wheel visuals
  • If you replace the sprite (especially with a perfectly round image), you may need to adjust the pivot

Incorrect pivot setup can result in:

  • Off-center rotation
  • Unnatural steering behavior

Always verify pivot alignment when customizing visuals.


Performance

  • No runtime allocations
  • Minimal computations per frame
  • Efficient input processing
  • Suitable for real-time applications on mobile and desktop

The system is designed to be lightweight and scalable.


No External Dependencies

  • No external APIs are used
  • No API keys are required
  • Fully offline and self-contained

Architecture

The asset follows a modular package-based structure:

  • Core logic is separated into reusable packages
  • Designed for integration into larger systems
  • Easy to extend and maintain

Use Cases

  • Driving games
  • Racing games
  • Vehicle simulations
  • Mobile control systems
  • Any rotational input-based gameplay

Included Content

  • Steering Wheel Control system
  • Multiple steering wheel prefabs
  • Demo scenes (visual showcase)
  • Car demo (full integration example)
  • Support for BRP, URP, and HDRP
  • Full documentation

Documentation & Tutorials

Documentation is included within the asset.

Video tutorials are available and will continue to be expanded over time:
https://www.youtube.com/playlist?list=PL2ESxGsWSBc7Myz9AxvQ_3F38V1PXqB-h


Support

If you have any questions or need assistance:
transylvanian.tales.gamedev@gmail.com

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