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Publisher

Transylvanian Tales

Please Note

This entry is from Friday May 8, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Play a WebGL demo:

https://transylvanian-tales.itch.io/joystick-control-demo


🎮 Realistic Joystick Control – Mobile Joystick Touch Input

Joystick Control is a flexible, high-performance UI joystick system designed for mobile and cross-platform projects. It delivers smooth, responsive analog input with full customization and multiple interaction styles.

Built as a ready-to-use solution, it includes everything you need—from core input logic to polished demos—so you can integrate it into your project in minutes.


🚀 Key Features

  • Multiple Joystick Types
    • Fixed
    • Floating
    • Dynamic (adaptive movement)
  • Highly Customizable
    • Use your own UI visuals
    • Adjustable dead zone and handle range
    • Axis filtering (Horizontal, Vertical, Both)
    • Runtime behavior switching
  • Accurate & Responsive Input
    • Smooth analog 2D input
    • Stable dead zone handling
    • Event-driven architecture
  • Performance Focused
    • Lightweight and efficient
    • No unnecessary allocations
    • Suitable for real-time gameplay
  • Multi-Platform Support
    • Mobile (Android / iOS)
    • PC (mouse input supported)
  • Render Pipeline Support
    • Built-In Render Pipeline (BRP)
    • Universal Render Pipeline (URP)
    • High Definition Render Pipeline (HDRP)

📦 What’s Included

  • Fully functional joystick system
  • Pre-configured UI prefabs
  • Demo scenes for each joystick type
  • Car demo (complete vehicle controller using joystick input)
  • Modular package-based architecture
  • Full documentation and tutorials

🧠 Designed for Flexibility

Joystick Control is built to be independent of gameplay systems.

Use it to control:

  • Characters
  • Cameras
  • Vehicles
  • Physics objects
  • Or any custom system

Simply subscribe to input events or read the input vector directly.


🚗 Car Demo Included

A complete car controller demo is included to demonstrate real-world usage.

  • Drive a vehicle using the joystick
  • See how input translates into gameplay
  • Works across BRP, URP, and HDRP

⚙️ Easy Setup

  • Drag & drop prefab or create your own UI
  • Assign background and handle
  • Configure settings
  • Start receiving input instantly

📚 Documentation & Learning

  • Clean and structured documentation
  • Clear architecture breakdown
  • Step-by-step usage guidance
  • Video tutorials included

In this YouTube playlist you will find tutorials:

https://www.youtube.com/playlist?list=PL2ESxGsWSBc45QAbEy84VNm4zCsW9co5X


🔒 No External Dependencies

  • No external API keys required
  • No third-party services
  • Fully self-contained

💡 Perfect For

  • Mobile games
  • Arcade and racing games
  • Twin-stick shooters
  • Simulation and controller-based systems

Joystick Control gives you a powerful, flexible foundation for handling input—so you can focus on building your game.

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