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Publisher

Agoston_R

Please Note

This entry is from Tuesday October 22, 2024. The price of the asset may have changed since then.
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Overview

In brief:

The asset contains two highly customizable shaders and various example materials (that require no UVs) to help you visualize the size of your scene objects easier during prototyping.


Features:

  • A procedural checker and wire shader with a customizable main and sub grid
  • Does not require UVs and the grid will show the distance in Unity units set by the developer
  • Can use tri-planar and top-down projection for either shader
  • Different color settings for the top of the object
  • Can use World or Object space
  • Offset the grid to line it up with your geometry easily
  • Uses Shader Graph: developers can change the shaders without hlsl knowledge
  • Various example materials ready
  • Drag and drop on game objects, or set their materials from the inspector
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