Optimized for Mobile, VR, and Stylized Projects
The Procedural Terrain Shader, Full Opaque Grass Physics & Wind, and Full Opaque Interactive Water and Waterfall are all high-performance, stylized systems designed for mobile, VR, and stylized environments. These packages provide optimized rendering effects for Unity's Universal Render Pipeline (URP), ensuring smooth performance while maintaining visual quality.
Procedural Terrain Shader is a high-performance, stylized terrain system designed for large-scale, open-world environments. It dynamically blends terrain types like snow, dirt, cliffs, grass, and sand based on slope, height, and customizable values. Ideal for creating natural landscapes, this shader is fully customizable through Unity's material inspector. It also includes compatible opaque grass and water shaders for consistent visual quality and interaction with the terrain.
Full Opaque Grass Physics & Wind provides high-performance grass rendering effects with a customizable wind system, optional dynamic grass physics (trail system), a mesh placement tool, and ambient grass/firefly particles. The package ensures seamless interaction with terrain and wind for dynamic, immersive environments.
Full Opaque Interactive Water and Waterfall is a high-performance, stylized water FX pack. It includes two customizable water shaders (Water & Waterfall), a vertex paint tool for foam placement, and a dynamic trail system via a target tracking script, providing real-time interaction with terrain and the environment.