Procedural Spider Web System is a lightweight Unity tool for creating spider webs between surfaces and props. It is designed for caves, abandoned rooms, forests, fantasy locations, horror scenes, stylized environments, and any project that needs quick web dressing without hand-building every strand.
The system uses WebAnchor points to define where the web attaches. Place anchors on beams, stones, walls, hooks, window frames, or other props, assign them to the generator, and create a web with adjustable rings, sag, irregularity, strand width, seed, and droplets. For faster prototyping, the generator can also search nearby collider surfaces with raycasts.
Included content:
- Procedural spider web generator
- WebAnchor component
- Ready-to-use prefabs
- Silk and droplet materials
- Droplet and hook models
- Demo scene with a complete setup
- English documentation in MD, TXT, and PDF formats
The package is customizable and works well for both realistic and stylized projects. You can tune the shape, density, thickness, droplet count, and randomness directly in the Inspector.