Overview
A procedural rain shader for Unity 6 HDRP and URP, designed to create animated raindrops and flowing rivulets on glass and other surfaces.
Features:
- Animated raindrops with customizable gravity, strength and strike speed
- Flowing rivulets with adjustable speed, width and strength
- Screen-space glass distortion
- Adjustable glass blur and specular highlights
- Global and rivulet rotation controls
- HDRP version focused on a more realistic rain and wet-glass appearance
- URP version for lightweight projects and wider compatibility
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Note: All screenshots were taken using the HDRP version of the shader at 4K resolution.