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Overview
Welcome to Procedural Cracks! This simple-to-use shader allows you to generate randomized crack effects on any surface. Since this is a shader, everything runs on the GPU to maximize performance.
Note: Procedural cracks uses a parallax occlusion shader which means that other objects will not be able to go inside cracks.
Key features include:
-Can be applied to any surface
-Super fast generation using the GPU
-Adjustable color and texture settings
-Adjustable crack width and size settings