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Publisher

CROSSAIR

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This entry is from Thursday April 23, 2026. The price of the asset may have changed since then.
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Overview

Ultimate Unity Editor Toolbox: Workflow & Cleanup

Stop wasting time on repetitive tasks! This professional collection of Unity Editor Tools is designed to automate your workflow, manage large scenes, and keep your project’s technical health in perfect shape.

Whether you are working on a small indie game or a massive AAA-scale hierarchy, these tools will save you hours of manual labor.

Why You Need This Package:

  • Missing Script Cleaner — The "Holy Grail" for developers. Automatically find and remove broken "Missing Script" references from your entire scene or all prefabs in seconds.
  • Smart Object Search — Advanced search logic that finds objects by name while intelligently ignoring numbers and special characters.
  • Batch Renamer — Rename hundreds of objects at once with professional precision (prefixes, suffixes, and numbering).
  • Sprite & Material Replacer — Instantly swap visual assets across multiple selected objects without clicking each one.
  • Auto-Reference Assigner — Let the tool automatically link components to your script fields. No more tedious dragging-and-dropping!
  • Layer & Tag Manager — Bulk manage Sorting Layers, Tags, and Unity Layers across your project.

Key Benefits:

  • Zero Coding Required — All tools work directly through intuitive custom Editor Windows.
  • Scalability — Highly optimized for complex hierarchies and thousands of assets.
  • Universal Support — Perfect for 2D, 3D, Mobile, PC, and UI-heavy projects.
  • Customizable & Flexible — Adjust the tools to fit your specific project needs.

Perfect For:

  • Level Designers managing thousands of objects.
  • Technical Artists swapping materials and sprites.
  • Developers cleaning up technical debt and "missing script" errors.

Production-Ready & Clean:

This isn't just a collection of scripts; it’s a Professional Workflow Suite. It’s non-destructive, safe to use on existing assets, and designed to make the Unity Editor feel like a more powerful engine.

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