This package is a professional collection of Unity Editor tools created to optimize workflow and simplify repetitive tasks during game and application development. It is designed to help developers efficiently manage large scenes, prefabs, and assets directly inside the Unity Editor without writing additional code.
The tools included in this package allow you to quickly find and select objects by name using smart and flexible search logic, ignoring numbers and special characters. You can batch rename objects, replace sprites and materials, manage sorting layers, tags, and Unity layers, clean missing scripts from scenes and prefabs, and automatically assign references to fields.All tools are highly customizable and work with projects of any size. They are suitable for all genres, including 2D, 3D, mobile, PC, and UI-based projects. The package is especially useful for developers working with complex hierarchies or frequently modifying large numbers of objects.