Interior Police Station – Baked Lighting Environment (Unity)
This package contains a complete interior Police Station environment designed for games and simulations. The environment is optimized, fully assembled, and uses baked lighting for stable performance on PC, console, and mobile platforms.
⚠ Note: This package includes interior assets only. No exterior buildings, characters, vehicles, or scripts are included.
📦 Package Contents
Scene & Assets Overview
This package is delivered as a ready-to-use interior scene, suitable for police stations, prisons, detective offices, or law enforcement environments.
SceneAnalysisReport
🧱 Included Asset Types
Prefab instances are not duplicated meshes—all repeated objects share the same source prefab for optimal memory usage.
SceneAnalysisReport
🔺 Geometry Details
All meshes are optimized and suitable for baked lighting workflows.
SceneAnalysisReport
🎨 Texture Information
Texture Summary
Texture Maps Included
SceneAnalysisReport
🔧 Render Pipeline Compatibility
Lighting is baked using standard Unity workflows.
🚫 Not Included
This asset focuses purely on environment art, allowing developers full control over gameplay systems.
🎯 Use Cases