Transform any static mesh into a fully paintable surface with Pixit Mesh Painter, a complete mesh and texture painting solution built for Unity URP.
Pixit Mesh Painter includes two powerful and complementary workflows:
Editor Face Painter
Select and color individual mesh faces directly inside the Unity Editor. Build detailed color variations without returning to Blender or creating multiple materials.
Key features include:
Editor Texture Painter
Paint textures directly onto 3D models using an intuitive brush workflow. Adjust brush size, opacity, color, and brush shape while previewing the result instantly inside the editor.
In-Game Painter
Allow players to paint directly onto 3D models during gameplay.
The runtime painting system includes:
Pixit Mesh Painter is ideal for:
Whether you need precise face-based coloring in the editor or a complete runtime painting system for your players, Pixit Mesh Painter provides everything you need in one flexible package.