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Publisher

Pixit Games

Please Note

This entry is from Wednesday September 2, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Transform any static mesh into a fully paintable surface with Pixit Mesh Painter, a complete mesh and texture painting solution built for Unity URP.

Pixit Mesh Painter includes two powerful and complementary workflows:

Editor Face Painter

Select and color individual mesh faces directly inside the Unity Editor. Build detailed color variations without returning to Blender or creating multiple materials.

Key features include:

  • Individual face selection and coloring
  • Circle Select for faster editing
  • Reusable color palettes
  • Safe, non-destructive editing sessions
  • Full Undo support
  • Automatic UV generation
  • Reusable mesh, material, palette, and texture assets

Editor Texture Painter

Paint textures directly onto 3D models using an intuitive brush workflow. Adjust brush size, opacity, color, and brush shape while previewing the result instantly inside the editor.

In-Game Painter

Allow players to paint directly onto 3D models during gameplay.

The runtime painting system includes:

  • Custom PNG brush shapes
  • Adjustable brush size, hardness, and strength
  • Color selection
  • Paint and Erase modes
  • Runtime UI support
  • Persistent PNG Save and Load functionality

Pixit Mesh Painter is ideal for:

  • Character customization
  • User-generated content
  • Drawing and coloring games
  • Runtime level editors
  • Vehicle, weapon, and model decoration
  • Custom skins and decals
  • Interactive painting experiences

Whether you need precise face-based coloring in the editor or a complete runtime painting system for your players, Pixit Mesh Painter provides everything you need in one flexible package.

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