#AssetStore #unity #unity3d #new #asset #gamedev #indiedev #GameContentShopper

Publisher

TTakahashiGames

Please Note

This entry is from Wednesday June 25, 2025. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Modular Physics-Based Mech System

Build your own robot arms with the ability to control movement and physics—no animations required.


The Modular Mech System is a fully customizable, physics-driven mech controller built from Unity’s hinge joints. Each part of the mech joints can be controlled via ScriptableObject-based attack presets, giving you the ability to create custom attacks and arms without code


This asset is a modular mech prefab system, for developers to have a customizable, physics-based character with configurable arms and attacks.


---------It is not a tool or editor extension------------


Features:

  • Physics-based movement and combat using force and hinge joints
  • Expandable joints without needing to code
  • ScriptableObject attack system: easily create and switch between different attacks.
  • Control velocity, force, joint limits, and axes for each joint
  • Each arm can have its own attacks
  • Rocket launcher demo included to show potential
  • Works without animations – all driven by physics and user customization
  • Clean code structure designed for expansion and integration to your project

Perfect for:

  • Robot fighting games
  • Physics sandbox mechanics
  • Realisitc interation within the game world
  • Developers looking for expandable mech combat
X