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Publisher

Ultrabolt.dev

Please Note

This entry is from Wednesday July 23, 2025. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Panel Pilot is a complete solution for managing UI panels and in-game settings, designed to save you hours of development time. 


Instead of relying on SetActive(), it uses CanvasGroup components to provide smooth fade transitions and clean group-based panel control. Whether you need an inventory with multiple sub‑panels, a settings menu with sliders, toggles, and key rebinding, or just a professional way to handle UI flow, Panel Pilot has you covered.


Key benefits:

  • Panel Groups – Organise panels into logical groups (e.g., Inventory = Items + Crafting + Equipment) and open/close them with one line of code or optional keyboard shortcuts.
  • Smooth Transitions – Configurable fade speed for a polished user experience.
  • Complete Settings Framework – Built‑in support for Sliders, Toggles, Dropdowns, InputFields, and Key Bindings. Each setting automatically saves to PlayerPrefs and loads on start.
  • AudioMixer Ready – Volume sliders can directly control AudioMixer exposed parameters.
  • Developer‑Friendly – Clean, well‑commented C# code that’s easy to extend. Includes a static EditorGUI API for creating custom inspectors with box groups, foldouts, enum toolbars, and more.
  • No Duplicate Keys – The system warns you immediately if you accidentally reuse a PlayerPrefs key, preventing hidden bugs.

Panel Pilot comes with ready‑to‑use prefabs for all setting types, a fully functional example canvas, and detailed documentation to get you started in minutes.


You can also download and try the PanelPilot Demo for free before you buy.

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