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Publisher

Queen

Please Note

This entry is from Friday July 3, 2026. The price of the asset may have changed since then.
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Overview

Build your own survival, crafting, and base-building game faster than ever with Building, Crafting and Survival System (BCSS) — a complete, ready-to-use framework designed for both PC and Mobile platforms.


Whether you're creating a peaceful crafting adventure, a survival sandbox, or an action-packed open-world experience, BCSS provides all the essential systems already connected and working together out of the box.

  • Supports Both Unity 6 and Unity 2022.3 and above.
  • Supports New Input System
  • Uses Unity's Official Navigation AI
  • Includes full Mobile HUD and Keyboard & Mouse controller support.

COMPLETE SURVIVAL GAME FOUNDATION

  • Fully integrated survival gameplay framework
  • Designed for both beginners and experienced Unity developers
  • PC + Mobile controller support included
  • Highly modular and customizable architecture
  • Easy-to-expand systems without complex setup
  • Perfect for survival, crafting, RPG, sandbox, and exploration games

GRID-BASED BUILDING SYSTEM

  • Place structures using an intuitive grid system
  • Rotate structures easily
  • Adjustable grid snapping and placement distance
  • Delete mode for removing placed structures
  • Full save/load support for every placed object

GAME MANAGER & CORE SYSTEMS

  • Centralized manager that connects all gameplay systems together
  • Keyboard & Mouse and Mobile Touchscreen support
  • Easily configurable controls directly from the Inspector

REALISTIC DAY & NIGHT CYCLE

Create immersive worlds with a dynamic environmental system:

  • Real-time 24-hour cycle and Physically moving sun
  • Smooth sunrise, sunset, dusk, and nighttime transitions
  • Dynamic nighttime fog system
  • On-screen day and time display

CRAFTING SYSTEM

  • Recipe-based crafting workflow
  • Create weapons, tools, materials, armor, and more
  • Crafting interface automatically checks required materials
  • Easily create new recipes without coding

THIRD-PERSON PLAYER CONTROLLER

Includes a smooth and responsive character controller with:

  • Walking and sprinting
  • Jump system with realistic gravity, Swimming
  • Melee combat and Shield blocking
  • Health and hunger systems
  • Interactive doors and chests
  • Equipment durability system

ENEMY AI AND WILD NPC SYSTEM

Bring your world to life with intelligent enemy behaviors:

  • Idle, patrol, chase, attack, hit reaction, and death states
  • Detection system where enemies notice the player before attacking
  • Optional patrol waypoint support
  • Easily configurable enemy stats and behavior values

FULL INVENTORY & EQUIPMENT SYSTEM

  • 36-slot drag-and-drop inventory
  • Stackable items
  • Hotbar system with instant item usage
  • Equipment slots for weapons, shields, helmets, and armor
  • Durability system with visual durability bars

CHEST STORAGE SYSTEM

  • Placeable storage chests
  • Drag-and-drop item transfer
  • Great for survival progression and base organization

RESOURCE GATHERING SYSTEM

Gather resources directly from the world:

  • Chop trees
  • Mine rocks and ore veins
  • Optional required tools per resource type
  • Physical item drops with auto-collect support

SAVE & LOAD SYSTEM

A complete persistence solution included:

  • Auto-save support
  • Manual save button
  • Saves player stats, inventory, equipment, durability, world state, buildings, storage, destroyed resources, and time progression

MAIN MENU & OPTIONS

  • Ready-to-use Main Menu
  • New Game / Continue / Options / Quit
  • Settings

FULL MOBILE SUPPORT

Designed with mobile development in mind:

  • Virtual joystick and Camera touch controls
  • Attack, block, jump, build, rotate, interact, and hotbar buttons
  • Automatically activates in Mobile mode

RANGED WEAPON SYSTEM

Expand combat variety with a flexible ranged combat system:

  • Create and configure ranged weapons such as bows and other projectile-based weapons
  • Customizable projectile prefabs, damage values, attack speed, and range
  • Supports ammo/projectile spawning and hit detection

ECONOMY SYSTEM

Build a complete in-game trading and currency experience:

  • Default Coin currency system included
  • Assign buy and sell values to all your items
  • Supports item pricing, trading, and inventory-based transactions
  • Designed to work seamlessly with the Merchant System

MERCHANT SYSTEM

Create interactive merchants and trading NPCs for your world:

  • Players can buy and sell items through merchant NPCs
  • Easily configure merchant inventories and available products
  • Supports custom item prices using the Economy System
  • Perfect for survival, RPG, sandbox, and simulation games

Unlike isolated systems or prototype-level assets, BCSS provides a fully connected survival gameplay ecosystem where all systems already work together seamlessly.

Spend less time building core mechanics from scratch and more time creating your actual game content.

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