Overview
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OccaSoftware presents: Opaque Water Shader
This water shader is designed for scenarios where you prefer an opaque water instead of a transparent one. Supports caustic, flow & normal maps.
- Made with Shader Graph
- Best for opaque water scenarios
- Control the appearance of caustics and tint using mesh Vertex Colors
12 customizable shader properties for this water shader
- Color
- Reflection Sharpness
- Caustics Map (+ Tiling + Offset)
- Caustics Speed
- Caustics Color
- Flow Map (+ Tiling + Offset)
- Flow Map Speed
- Flow Map Intensity
- Normal Map (+ Tiling + Offset)
- Normal Map Strength
- Normal Map Speed
- Tint Color
Recommended Assets
LSPP
Motion Blur for URP
Outline Objects