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Publisher

Guardabarranco

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Overview

NEXUS. combines Utility AI, FSM behaviors, functional LOD, object pooling, and procedural animation into one modular framework optimized for performance.

Includes 3 behavior modes:


• Utility AI (context-based decision making)

• Persecutor (infinite chase FSM)

• Territorial (FSM with leash system)


Included NPC skins are fully customizable and can be easily replaced with your own characters and models


Built for:

• survival games

• dungeon crawlers

• action RPGs

• horde combat

• voxel combat systems


Features:

• Functional AI LOD (logic + animation + audio scaling)

• Object pooling with gradual preloading

• Fully editable procedural animation system without Animator Controller


• Customize arm and leg movement, animation speeds, angles, and motion parameters


• Modular architecture with event callbacks

• Optimized


Drag the prefabs into your scene and integrate scalable combat AI immediately.


Supported Unity Versions: 2022.3 LTS and newer.

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