#AssetStore #unity #unity3d #new #asset #gamedev #indiedev #GameContentShopper

Publisher

Features Per Second

Please Note

This entry is from Monday July 20, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview


Music Light is an audio-reactive lighting and object scaling tool for Unity.

Add a component to a Light or GameObject, assign an AudioSource, and your scene starts pulsing to the beat — without animations, timelines, or manual keyframing.


You can quickly create effects from the Unity menu:

Window → Music Light → Add Beat Light
Window → Music Light → Add Beat Scale

Press Play and see the result immediately in Play Mode.


Music Light is designed to react smoothly to music, not to shake or flicker like a raw FFT visualizer. It uses an envelope-based response with fast attack, slow decay, noise gate, and smoothing, so lights and scale changes feel more like controlled club lighting instead of a noisy audio spectrum.


The package includes fine control for both lights and objects:

Lights can react through brightness, color, gradients, and strobe.
Objects can react through uniform scale or per-axis scale.


Four frequency bands are available:

  • Bass
  • Mid
  • Treble
  • Full

Use bass for strong beat-driven pulses, treble for lighter flicker-style motion, or full range for general music response — without manually tuning every track.

Music Light also includes an extensible MusicReactor API. 

X