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Publisher

BTOMultiplayerAssets

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This entry is from Monday November 3, 2025. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Compatible with the latest FUSION 2 version + with UNITY 6!

(Battle tested on PC only!)


Hey fellow devs! I've released this template for developers who are interested to learn how to make a similar game/expand on this one with Photon Fusion 2 netcode.

The template is easily scalable for new maps, abilities and characters.


🔧 Things to know:

  • Battle tested - tested with 4 players at 70-110ms ping on PC.
  • Host client mode implementation.
  • Scalable architecture designed for long term development & easy expansion.
  • Production ready codebase with documentation.
  • Discord Community Support Available.

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Core Features (all are easily expandable!) -

  • 3 Complete Demo Maps.
  • 8 Unique Character Skins.
  • 3 Unique Abilities.
  • 10 Player Emotes.
  • Bananas for speed boosts.
  • Map Props & Obstacles - Springs, spikes, and interactive elements.
  • Checkpoint Manager - Easy editor configuration.
  • Realtime Position Tracker - Live player ranking (1st, 2nd, 3rd place).
  • Local Data Persistence via PlayerPrefs management.
  • Lag Compensation & Client Prediction - Fusion's premium features.
  • Generic Popup Manager - Efficient UI management with Addressables.
  • Room Management - create, join random, or join by code.

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Developer Friendly Architecture:

  • BaseMono.cs System - Organized initialization pattern for scalability.
  • ScriptableObject Databases for maps, characters, and abilities.
  • Modular Popup System with Addressables automation.
  • Clean Code Structure - organized into logical folders.
  • Enum Driven Content - add new content in minutes, not hours.

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Who is this for?

  • Developers wanting to learn Photon Fusion networking.
  • Studios needing a solid multiplayer foundation.
  • Indie devs looking to add multiplayer to their toolkit.
  • Anyone who are interested in making something similar and wants to save quite a bit of time.

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Who this is NOT for:

  • Anyone expecting plug and play without learning - while you can use it directly, it's difficult without understanding Photon Fusion netcode basics and the template architecture.

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🎮 Discord Community & Support Included

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