Game-ready multi-barrel firearm asset with 3 visual variations: Clean, Used, and Damaged.
The asset features a fully prepared hierarchy with separated parts and includes a shooting animation, making it suitable for interactive use such as games or real-time applications.
Each version is provided as a separate prefab using different material sets, allowing easy swapping based on your scene style.
Features:
- 3 Prefabs (Clean, Used, Damaged variants)
- Each variant uses unique material sets
- Animated prefab (shooting animation)
- Organized hierarchy with separated parts
- Prepared empties for additional animations
- Ready for gameplay interaction
Technical Details:
- ~30,300 triangles
- Texture resolution: 2048x2048
- PBR Metallic workflow
- Includes Base Color, Normal, Metallic + Smoothness, AO, Emission maps
Compatibility:
- Designed for URP (Universal Render Pipeline)
- Compatible with Built-in pipeline (materials may require minor adjustment)
Notes:
- Emission is used for the slow match only
- Asset is optimized for real-time use