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Publisher

Michael Kremmel

Please Note

This entry is from Thursday March 30, 2023. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

MK Glow Lite is an artist-friendly, feature-rich and super fast performing post-processing effect, which simulates bright surface scattering of light. It is tweaked towards artists for an intuitive, adaptive and easy and workflow.


Demo (MK Glow): Web GL - Android - Windows

Follow development (MK Glow): Trello


⤴️NEW: Unity 6.1 preview support


Need more features? Check out the enhanced version: MK Glow

You are able to upgrade to the enhanced version at any time.


🔥Highlights🔥

Simple & straight forward: If you are looking for a leightweight non-standard glow shader, MK Glow Lite gives your project the unique touch.

Intuitive workflow: The artist-friendly workflow is exactly the same on every render pipeline or post processing api, after the setup is done.


📦THE PACKAGE📦

Main Features

Bloom: Creates fringes of light extending from the borders of bright areas in an image.

Lens surface: Apply a dirt and a diffraction texture, which fades in into the glow.

Anamorphic: Morph the glow to create an anamorphic flair.

Resolution scaling: Same outcome independent from the screen size and resolution.

Additional shaders: Basic Sprite & UI shaders with emission are included.

Emissive Sprite Shaders for the URP 2D Renderer: Emissive Sprite Shaders that can be used with the URP 2D Renderer are included.


Setup for every possible post processing API

- Built-in: Legacy Image Effects Pipeline (Component on Rendering Camera)

- Built-in: Post Processing Stack

- Universal 2D & 3D: Integrated Post Processing API via Scriptable Renderer Feature

- Universal 2D & 3D: Scriptable Renderer Feature Only (skip the Post Processing API entirely)


⚙️Included Tools⚙️

Install wizard: Fast setup even on scriptable Render Pipelines.

Builtin textures: Start easy by using the included textures for different features.

Custom editor: Easy to use inspector tweaked towards artists.

Render pipeline compatibility: Same look & feel & results across supported render pipelines.


🪜Examples🪜

Space: Moving Asteroids showcasing overall glow.

Spectate: Inspect specific objects.

Cubes: Moving colored cubes.


💾Updates + Maintenance + Support💾

All of my assets receive updates, are maintained regularly and supported as best as possible.


🌈Do you have some cool stuff to show?🌈

I would love to see your results (high resolution screenshots / videos) using the shader. Just drop me a message.


💡Questions, bug reports, feature requests, feedback or just to say hello💡

Feel free to get in touch via support@michaelkremmel.de at any time.

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