#AssetStore #unity #unity3d #new #asset #gamedev #indiedev #GameContentShopper

Publisher

Grafikgames

Please Note

This entry is from Tuesday June 9, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Overview:


Mini Golf is an engaging 3D golfing experience designed to help make a golf gameplay easily in untiy.


Key Features:

  1. Ball Control:Navigate the ball using a single finger on mobile devices or the mouse on PC for precise handling.
  2. Dynamic Path Indicators:Employ animated arrows when dragging and dropping the ball, visually guiding its intended path.
  3. 360° Camera Movement:Seamlessly rotate the camera around the ball 360° by swiping or clicking and dragging.
  4. Up Angle Slider:Utilize a slider mechanism to adjust the shooting angle upward, offering limited uses for strategic play.
  5. Varied Shot Intensity:Opt for short, medium, or long shots, each providing different distances for tactical gameplay.
  6. Scoring Metrics:Track and showcase the player's score, acknowledging successful shots and achievements throughout the game.
  7. Limited Ball Attempts:Restrict the ball's attempts or lives, deducting one with each unsuccessful shot for added challenge.
  8. Hit Counter and Timer Display:Monitor the hit count and display a timer in real-time during gameplay for strategic decision-making.
  9. Accessible Pause Feature:Access a pause menu seamlessly during gameplay, enabling pausing and resuming actions effortlessly.
  10. Bonus Criteria:Establish a minimum hit count threshold to unlock special rewards or bonuses within the game.

  11. Progressive Level Unlocks:Unlock higher levels gradually by accomplishing and surpassing challenges in earlier levels.
  12. Reset Progression and Scores:Reset specific levels or the entire game progression, providing flexibility in starting anew.
  13. Game Over and Retry Option:Encounter a 'Game Over' screen upon exhausting all ball lives, allowing the option to retry and continue.

Note:


We would like to clarify that no generative AI tools were used in the creation of this package. All C# scripts were written manually, and all visual/audio assets were either created by hand or sourced from licensed third-party libraries (listed in the included Third-Party Notices.txt). No part of this asset, including textures, models, or code, is AI-generated.

X