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Publisher

ShrinkRay Entertainment

Please Note

This entry is from Wednesday February 18, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

Welcome to the FRESH ASSETS SALE! Because it's EXTRA FROSTY, let's warm this up by giving you A FREEBIE! Purchase MIGHTY FPS HEATMAPS or MIGHTY TRACKING and get SUPERPOSITION FOR FREE (normally $40) -- This amazing bonus expires one week after the winter deal expires so act fast!


(How to: 1. Buy this awesome asset, 2. After the purchase is complete, return to the Superposition store page and it should be discounted to FREE)


We have a shiny new website: makegamesfaster.com!!! Click to check it out.


🔥 MIGHTY FPS HEATMAPS

Turn Red Zones Green in Minutes


Unity 6-ready • URP & HDRP • Add-on for the free Mighty Maps core




Why it’s in every optimisation pass


Instant Hotspots – three views (Origin, Projection, Object) light up slow areas.

Target-FPS Slider – dial 30 / 60 / 120 fps; colours shift live as you tune.

Smart Filters – isolate by time-range, fps range, poly count, or camera-view.

Follow-Sceneview Mode – visualize from the same angle the read was taken.

Zero Setup – import, press Activate, and start fixing. Built in Getting Started guide.


Roadmap


Memory Maps – Next up we'll overlay memory usage as a heatmap



“Scrolling the Profiler felt like archaeology—Heatmaps showed the culprit in under a minute.” — ★★★★★ Simulated Review (we just launched!)


Typical win

Boss arena: 18 fps → 120 fps in a single afternoon.

Stop hunting; start shipping smooth frames.



Works seamlessly with the MIGHTY ecosystem

Need the full optimisation flow? Grab MIGHTY TRACKING (79), MIGHTY FPS HEATMAPS ($79) and MIGHTY PORTAL (29) in the MIGHTY PERFORMANCE PACK (127) and save 60.



Risk-free Satisfaction Guaranteed

Use Mighty Portal in your project for seven days—request a refund and we approve it, even after download.



Stop guessing. Paint the problem. Fix the frame rate.

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