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Publisher

PONETI

Please Note

This entry is from Wednesday July 24, 2024. The price of the asset may have changed since then.
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Overview

A large pack in the the Medieval Kingdom style includes a great number of drawings, icons, UI elements, a full world map and icons of civilizations. It will allow you create a game, or can be a great addition to your 3D game. You can also make your own animation of kings for dialogues, create unique panels and windows for 4k games. Two unique skins are available: Classic (cool color palette) and White gold (warm color palette).



Package includes:



User interface (461 elements in total):


140 Unique UI elements (239 with Classic skin);


5 tiled background textures (4096x4096);


98 UI icons in two (classic and colored) versions (PNG 256 x 256 pixel size);


17 equipment icons.



PSD source files for UI (33 objects).


32 PSD bars (Main menu, settings, inventory, equipment, hp bar, craft, skillbar, raid bar etc.)



Characters and artworks(36 in total):


-16 characters (up to 4096 pixel size);


-11 kings and queens (up to 3364 pixel size), 10 of these are animated (idle pose) and PSB files for animation.


27 Character portraits (256x256 pixel size);


4 backgrounds (up to 4096 pixel size);


3 army artworks (up to 2560 pixel size);


3 mini artworks (up to 2108 and 4096 pixel size);



Prefabs and materials:


Demo scene;


Flasks (left,right),buttons,Hp bar,menu,settings etc.



World Map (hand-painted):


World map PNG (15360x8640 pixel size);


World Map PSB (7680x4320 pixel size);


32 map icons (up to 1024x1024 pixel size);


2 tiled background textures (mountains and waves up to 4096 pixel size).



Emblems and shields (107 elements in total):


4 epoch shields (512x512 pixel size);


39 civilization emblems (flags and shields);


25 source files (PNG up to 2048 pixel size).



10 Flasks textures (PNG 1024x1024 pixel size).



Cursor (PNG 128x128 pixel size),



DISCLAMER:


6000 Fantasy Icons, Attribute icons and Universal badges pack are not included in this package, It was used only for slides.


The demo scene is a presentation of how the interface might work, it is not a finished game.

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