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Publisher

AnkleBreaker

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Overview

🚀 Managers Loader: Simplify Your Project Architecture


Managers Loader is a scene-driven initialization system that transforms chaotic game systems into a fluid, visual workflow. Eliminate fragile singletons and loading order conflicts: take full control over your managers' lifecycle, bye bye race conditions.


Why Choose Managers Loader?

  • Intelligent Initialization: Control the exact loading order of your systems through a robust dependency resolution system.
  • One-Click Manager Creator: Instantly generate scripts, ScriptableObjects, and prefabs with a dedicated wizard.
  • Real-Time Visualization: Use the interactive Status Window with a dependency graph to identify cycles and monitor loading states in Play Mode.
  • Scene-Driven Transitions: Trigger manager loading based on specific scene changes (FROM/TO scene pairs).
  • Production Ready: Full support for URP, HDRP, and Built-in pipelines with an automatic material converter.

Key Features

  • ManagerCategory: Use ScriptableObject-based "tags" to identify systems and declare dependencies.
  • LocalManager: An abstract MonoBehaviour base class with a complete loading lifecycle (InitiateLoad, Load, DoneLoad).
  • Automatic Validation: Built-in cycle detection and visual warnings in the inspector prevent logic loops and crashes.
  • Extensible Workflow: Highly flexible tools that work for both visual-heavy users and those preferring a code-based approach.
  • Manager Creator Wizard — Generate new manager scripts + prefabs + categories from the editor
  • Event bus (ManagersLoaderHandlerData) — Static events for OnManagerLoaderReady, OnManagerLoaded, OnAllManagersLoaded, OnManagerCategoryLoaded
  • DontDestroyOnLoad support — Per-manager and per-loader persistence control
  • 68 unit tests (59 EditMode + 9 PlayMode)
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