STYLIZED MINE PROPS PACK
107 game-ready static props for mines, quarries, forges and crafting games.
Stylized cartoon look, low poly, mobile friendly.
WHAT'S INSIDE
17 Tools pickaxes, shovels, jackhammers, anvils, toolboxes, surveyor
14 Safety & signs caution boards, barricades, helmets, respirators, medkit
13 Ores & ingots gold/copper ore, rock, ingots, emberstone, shards
12 Lighting lanterns, torches, braziers, beacons, string lights
11 Carts & rails mine carts, rail tracks, wheelbarrow, ore crusher
11 Containers barrels, crates, chests, buckets, brewing vat
11 Structures mine entrances, archways, workbenches, forges, ladder
8 Ropes & rigging coiled rope, cable reel, pulley, crane, chain barrier
7 Nature & decor mushrooms, rock spires, fossil slab, pond
3 Explosives dynamite barrel, detonator, blast crate
REAL-WORLD SCALE
Every prop is scaled to real size, so a pickaxe, a mine cart and a 4 m mine
entrance sit next to each other at believable proportions. Prefab root scale
is 1 - the size lives in the model, not in a scale hack you have to undo.
EVEN TEXEL DENSITY
Texture size is chosen per prop from its real-world size, not fixed at one number
for the whole pack. A 30 cm ingot gets 512, a 4 m mine entrance gets 4096, so
nothing looks soft next to its neighbour and nothing wastes memory.
LIT PROPS
19 props carry a second emissive "_Glass" material on their glass and ember
parts - lantern panes, brazier coals, beacon domes, helmet visors. 12 lighting
props also include a small child point light named "Glow". Tone the emission
down, or set it to black, or delete the light - all without touching the mesh.
RENDER PIPELINE
Built for URP (URP/Lit, tested on Unity 6 / URP 17.3). FBX meshes and PNG
textures are pipeline-agnostic - Built-in and HDRP users can re-assign the
albedo and normal textures to their own shader, or use
Edit > Rendering > Materials > Convert.
SUPPORT
koftework@gmail.com