This package includes a humanoid knight character model and an equippable sword model designed for use in Unity.
The knight is set up with a Humanoid rig, allowing users to easily apply their own animations, including Mixamo animations.
A sample scene is provided to demonstrate how to attach the sword to the character’s right hand using a Parent Constraint.
The weapon’s position and rotation can be adjusted by the user to accommodate different animations or use cases.
This asset is suitable for fantasy-themed games, prototyping, and learning purposes.