Overview
📘 JazzCreate Basic Fonts & UI Effects (TextMeshPro)
JazzCreate Basic Fonts & UI Effects (TextMeshPro) is a clean, UI-focused font and text-animation pack built specifically for Unity game and application developers. It provides five readable UI fonts and a set of optional, modular TextMeshPro text effects, allowing you to instantly polish UI text without complex setup.
All TextMeshPro fonts use static, pre-baked atlases, ensuring:
- Zero runtime glyph generation
- No missing-character console warnings
- Stable performance across platforms
Fonts Included (5 Unique UI Fonts)
Ideal for:
- Game titles & headers
- Menus & UI buttons
- HUD/HUD labels
- Subtitles & interface text
- Dialogue and subtitles
Provided as:
- Standard TTF font files
- Pre-built TextMeshPro font assets
- Static atlases optimized for UI/game character coverage
UI Text Effects (TextMeshPro Animation Scripts)
All effects are fully optional and modular — mix, match, or remove as needed.
Included effects:
- PC Shimmer Sweep (TMP_TitleShimmer_PC) – Desktop title shimmer effect
- Mobile Mask-Clipped Shimmer (TMP_TitleShimmer_MobileMasked) – Shimmer clipped safely using a Mask parent for Android/iOS UI
- Title Float / Bobbing Motion (TMP_TitleFloat) – Smooth floating title animation
- Glow & Pulse Animation (TMP_TitleGlowPulse) – Pulsing glow/outline intensity effect for UI titles
- Pop-In Scale Animation (TMP_TitlePopIn) – Smooth pop-in title scale reveal with overshoot curve
- Character-Based Typewriter (TMP_BodyDialogueTypewriter_Character) – One character at a time reveal for dialogue or body UI text
- Word-Based Typewriter (TMP_BodyDialogueTypewriter_Word) – Word-by-word reveal for improved subtitle/dialogue readability
- Title Typewriter Animation (TMP_TitleTypewriter) – Types title text with optional blinking cursor and sound tick support
- Shared Cursor System (TMP_SharedCursorSystem) – Stable cursor positioning using TMP character metrics, optional blinking and persistence after completion
All effects:
- Use TMP-safe reveal methods
- Do not modify meshes or atlases at runtime
- Are safe for multi-line UI showcase text in demo scenes
- Can run silently if no AudioSource is assigned
Demo Scenes Included
Demo scenes are labeled clearly and can be used to:
- Preview each font with its active effect(s)
- Compare PC shimmer vs Mobile masked shimmer
- See typewriter reveals for titles and dialogue text
- Display the supported font character grid in UI layout
These scenes serve as both reference material and starting templates for your own UI implementations.
Supported Character Set (Pre-Baked in Atlases)
!"#$%&'()*+,-./
0123456789
:;<=>?@
ABCDEFGHIJKLMNOPQRSTUVWXYZ
[\]^_
abcdefghijklmnopqrstuvwxyz
{|}~
£ ¥ © ® € ™
All characters shown in preview images and demo scenes are fully supported.
Characters outside this set (accented or non-Latin scripts) are not included in this pack.
Compatibility
Unity: 2021.3 LTS or newer
Render Pipelines: Built-in, URP, HDRP
Platforms: PC, Mac, Linux, iOS, Android
Dependencies: TextMeshPro (included with Unity)
Intended Use
Ideal for developers who want:
- Clean, readable UI fonts
- Polished TextMeshPro title and dialogue animations
- No complex wiring or heavy setup
- Reliable, predictable TMP text behavior
- Consistent UI text style across their project
Support
Support requests are handled via the Publisher Profile on the Unity Asset Store using the Contact Publisher option.