#AssetStore #unity #unity3d #new #asset #gamedev #indiedev #GameContentShopper

Publisher

Jazz Create Games

Please Note

This entry is from Tuesday January 27, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

📘 JazzCreate Basic Fonts & UI Effects (TextMeshPro)

JazzCreate Basic Fonts & UI Effects (TextMeshPro) is a clean, UI-focused font and text-animation pack built specifically for Unity game and application developers. It provides five readable UI fonts and a set of optional, modular TextMeshPro text effects, allowing you to instantly polish UI text without complex setup.

All TextMeshPro fonts use static, pre-baked atlases, ensuring:

  • Zero runtime glyph generation
  • No missing-character console warnings
  • Stable performance across platforms

Fonts Included (5 Unique UI Fonts)

Ideal for:

  • Game titles & headers
  • Menus & UI buttons
  • HUD/HUD labels
  • Subtitles & interface text
  • Dialogue and subtitles

Provided as:

  • Standard TTF font files
  • Pre-built TextMeshPro font assets
  • Static atlases optimized for UI/game character coverage

UI Text Effects (TextMeshPro Animation Scripts)

All effects are fully optional and modular — mix, match, or remove as needed.

Included effects:

  • PC Shimmer Sweep (TMP_TitleShimmer_PC) – Desktop title shimmer effect
  • Mobile Mask-Clipped Shimmer (TMP_TitleShimmer_MobileMasked) – Shimmer clipped safely using a Mask parent for Android/iOS UI
  • Title Float / Bobbing Motion (TMP_TitleFloat) – Smooth floating title animation
  • Glow & Pulse Animation (TMP_TitleGlowPulse) – Pulsing glow/outline intensity effect for UI titles
  • Pop-In Scale Animation (TMP_TitlePopIn) – Smooth pop-in title scale reveal with overshoot curve
  • Character-Based Typewriter (TMP_BodyDialogueTypewriter_Character) – One character at a time reveal for dialogue or body UI text
  • Word-Based Typewriter (TMP_BodyDialogueTypewriter_Word) – Word-by-word reveal for improved subtitle/dialogue readability
  • Title Typewriter Animation (TMP_TitleTypewriter) – Types title text with optional blinking cursor and sound tick support
  • Shared Cursor System (TMP_SharedCursorSystem) – Stable cursor positioning using TMP character metrics, optional blinking and persistence after completion

All effects:

  • Use TMP-safe reveal methods
  • Do not modify meshes or atlases at runtime
  • Are safe for multi-line UI showcase text in demo scenes
  • Can run silently if no AudioSource is assigned

Demo Scenes Included

Demo scenes are labeled clearly and can be used to:

  • Preview each font with its active effect(s)
  • Compare PC shimmer vs Mobile masked shimmer
  • See typewriter reveals for titles and dialogue text
  • Display the supported font character grid in UI layout

These scenes serve as both reference material and starting templates for your own UI implementations.

Supported Character Set (Pre-Baked in Atlases)

!"#$%&'()*+,-./
0123456789
:;<=>?@
ABCDEFGHIJKLMNOPQRSTUVWXYZ
[\]^_
abcdefghijklmnopqrstuvwxyz
{|}~
£ ¥ © ® € ™

All characters shown in preview images and demo scenes are fully supported.
Characters outside this set (accented or non-Latin scripts) are not included in this pack.

Compatibility

Unity: 2021.3 LTS or newer
Render Pipelines: Built-in, URP, HDRP
Platforms: PC, Mac, Linux, iOS, Android
Dependencies: TextMeshPro (included with Unity)

Intended Use

Ideal for developers who want:

  • Clean, readable UI fonts
  • Polished TextMeshPro title and dialogue animations
  • No complex wiring or heavy setup
  • Reliable, predictable TMP text behavior
  • Consistent UI text style across their project

Support

Support requests are handled via the Publisher Profile on the Unity Asset Store using the Contact Publisher option.

X