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Publisher

SR Studios Kerala

Please Note

This entry is from Tuesday August 11, 2026. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

This pack contains Fire, Shield, Frozen Hologram shaders (3 in 1), perfect for sci-fi, fantasy, VFX, energy cores, magic spells, and stylized fire environments.Each material includes unique variations with procedural glow, animated distortion, flow patterns, and hologram edge emission.

These shaders bring a holographic effect to characters, weapons, props, and environments.


You can use this Asset commercially and non-commercially.This model is optimized for using in pc, mobile games. You can apply this shaders to your own custom 3D meshes with unwrapped UV's.


Individual packs : Fire Hologram shader, Shield Hologram Shader, Frozen Hologram Shader


Note: Materials/Shaders are highly customizable.You can create Unlimited variations of Shader's by changing material properties.

For quick use, 110+ Shaders are included in the pack.Also, this asset uses Shadergraph with URP support.


Technical Details:-

- Materials/Shaders : 110+ (Custom Material's made with Shadergraph)

- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)

- Animated Shaders : YES

- Model's included : Little Ghost (With 1 "Idle" Animation)

- Model format : FBX

- Polygon count : 2612 (Ghost)


Features:-

- Fully Customizable Materials

- Optimized Shader's

- Easy to use(Drag and drop the Material's to your Meshes)

- Easy to create new shader variation's


Shaders/Materials Properties :


- Fresnel Power : Default value is 3. Controls the intensity of the glowing outer edge around the mesh.

- Color A & B : Fresnel color, mix of two different colors.

- Texture1 : An overlay texture (Black and White with unique patterns), With Color,

tiling and offset properties.

- Animation X & Y : Controls the speed of Texture 1 pattern along the mesh (Set both to Zero for no Animations).

- Distortion X Y : Controls how much you want to distort the "Texture 1" in X axis and Y axis.

- Distortion Speed : Controls the Speed of the Distortion in the "Texture1" map.

- Texture2 Overlay : Comes with Color, Offset, Tiling, Animation X & Y and an Opacity features.


How to use:-

Simply drag and drop the Material's to your Meshes and use it.

(Materials located under

Asset > Hologram Shaders 3 in 1 > Materials).


Frequently Asked Questions:


Q: Can I apply these shaders to my own 3D mesh?

A: Yes, you can easily assign the materials to any custom mesh in your project.


Q: Can I edit the animation speed and direction of the moving patterns?

A: Yes, both the animation speed and direction can be easily adjusted through material properties in the Unity Editor.


Q: Can I create new Shader variations?

A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.


Q: Will this shader work on URP, Built-in, and other render pipelines?

A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines.

You can get it working in different pipelines within seconds.


About Me : "SR Studios Kerala", Indie Game developer & 2D-3D Artist from Alappuzha, Kerala, India

contact : srstudioskerala@gmail.com


................Thank you for downloading this package................................

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